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The Newborn

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Devlog

  • The Timeless Way of Building
    October 17, 2022 by ocathekid
    For this game I'd love to use free-will as the main characteristic. When the player has the option of deciding what to do, it helps them to stay interested so that they want to keep playing. Also, I'm... Continue reading
  • Drives
    October 02, 2022 by ocathekid
    To engage the player from the very start I was thinking about creating a door that opens up by pressing "E" on a torch. Also, I what I would try to do is that as the player walks through the level, to... Continue reading
  • New update (09/25/2022)
    September 26, 2022 by ocathekid
    Many things were applied to the game on the latest update. Some of them were: - Torches around the pillards - Skeletons - Chains - Metal bars on the roof simulating a prison, which helps adding natura... Continue reading
  • List of items to be added
    September 23, 2022 by ocathekid
    There are many blue prints and particles that can be added to improve our game; some of those things to be added are: - Tables and chairs - More light (torches, pit fires, etc.) - Skeletons - Cages -... Continue reading
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