Oscar's Part
Zombie Chivalry » Devlog
For my part of the project I basically built the environment and added all the props.
I used the marketplace to dowload assets to create the castle and the Landscape tool to build the mountains and all the terrain. After building the landscape I created the water with the water plug-in in Unreal Engine. I used Brixel to download the materials for the landscape and assets such as weapons, chains, traps... Finally I downloaded a recked car and a boat from CGTRADER and imported into Unreal Engine.
Zombie Chivalry
Save the World from Zombies
Status | Released |
Authors | ocathekid, DylanWhite, IgnisFlare |
More posts
- Logan's ScriptSep 19, 2023
- Dylan's FunSep 19, 2023
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